“FlashLib – Create” will prompt you for your project location, then generate the SWF and a FlashLib.as file in the project directory. Once you’ve downloaded / installed the MXP and restarted Flash, you will find two new commands in your Commands menu. Pretty straightforward, but we’ve also built a class called FlashLib that handles most of the details for you, and a jsfl script that will set up and update the class for you with one click. Var symbolInstance:Sprite = new SymbolClass() as Sprite Var symbolInstance:Sprite = new SymbolClass ( ) as Sprite
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